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Components Overview

This section maps out the main hardware families used across sim racing and flight simulation.

Use these pages when you want a grounded explanation of what a part does, where it actually helps, and what tends to go wrong in cheap, badly mounted, or badly matched setups.

The control pages are grouped roughly the way many people build a setup: core racing controls first, then fixed-wing flight gear, then more specialized rotorcraft hardware.

If you are not sure where to start, begin with the controls that define the task you care about most. After that, fix mounting, posture, and visibility before you chase immersion extras.